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| Omnicide Zombie Mod 3.0 *updated* |
:: 22-11-09 21:26:33 |
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BF2 mod: Omnicide Zombie Mod 3.0

By Master-CA (version 3.0)
Very nice Zombie mod for BF2. Made mainly for co-op and singleplayer will work. basicly, you have to survive agaisnt an army of zombies.
Updated to 3.0, Nov. 11 2009
Tweaks
Zombies There are now 7 different zombies. The old zombie skin, with white shirt, is now a "super zombie". He takes 3 times more bullets in order to die. And of course, they got zombie animations now!
Gamemode In survival maps; you can only spawn as support.. However, you can pick up kits and guns at a certain room. There are 2 m4 carbines, 2 mp5s, 2 shotguns and 1 explosives kit which you can pickup.
In escape maps, you spawn with an already ready kit, with HK 416, etc.
Futher Tweaks There has been alot of tweaks with the mod. Can't really list em all.
New Maps
Escape From Oman (Escape Map) You spawn in a house somewhere in oman and you have to get to the carrier in order to win. In order to get to the carrier, you have to find a comm room radio and call in a helicopter. This map got a few hidden easter eggs as well, like a tank you can use to blow up the zombies to kingdom come.
Hells Facility (Survival Map) The name says it all. Your in a facility overloaded with zombies. There are 4 rooms and a few corridors. Its a pretty tight house, and you can get flanked pretty easy.
New Weapons
HK 416 (Escape Maps Only) This is the rifle you will use on Escape maps. Similar to the m4 carbine, a great asssault rifle basicly.
R700 (Survival maps only) The support kit’s m24 sniper has been replaced with the R700. They behave pretty much the same, however this one looks much cooler, thanks to masaca.
The Killer Wrench You dont need the wrench repair vehicles! Killing zombies with it is much better! With a instant kill hit, this is very good weapons, however your taking a big risk while using it.
AK-2015 (Hidden) Well, a future version of the ak-47, hidden on each map. It shoots an instant kill lazer shot... but it can be hard to find the gun.
Vehicles (Found in Oman)
Tank M1A1 (Easter Egg) Blow em up
Helicopter Black Hawk You need this one to win. Find the comm radio, call it in and land on carrier. As you may already know, the miniguns inside the black hawk are pretty sweet, but against zombies... awsum
Plane F35 (Easter Egg)
Read more on: : i3D.net Game Forums http://forum.i3d.net/modifications-bf2/61238-bf2-mod-omnicide-zombie-mod-3-0-updated.html |
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| BF2 zombie mod: Operation Dead Dawn |
:: 20-11-09 22:55:26 |
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BF2 zombie mod: Operation Dead Dawn BETA By Crazy Soldiers Productions
The world's nations unite abruptly to combat a much larger problem... During the raging war between the USMC and the MEC/China alliance towns and buildings were destroyed. One such building was a research facility containing unknown chemicals working to develop a secret weapon. When a tactical air strike struck the building beside it, experimental failures were propelled into the ventilation shaft; apparently killing everyone inside. Not so. A day into the burial of the former scientists, a body began to twitch. Medics were immediately called in to tend to the man, however they soon took his place in the shallow grave. Corpses rose throughout the burial grounds, their brains irreversibly damaged by the very chemicals they had worked so hard to synthesize. The airborne vapors had killed off most of the victims' skin, causing it to rot whilst they were still alive. Their nerve endings were severed; they feel no pain, they can only revert to the most primal of motives; food.
How does the gameplay work? Every zombie begins with 3 "lives". Every time they are killed they lose a life, but respawn on their corpse. Every time they get a kill, they gain a life. Once all of a zombie's lives are expended, they are fully dead. However, each wave, these fully dead zombies are given a life and allowed to respawn. The goal to win is to prevent the zombies from spreading by having them all dead simultaneously. Zombies get harder, or easier depending on how successful the survivors are coping, so the game is leveled to your ability to stay alive. As a twist, after you have killed sufficient zombies, they form into the mighty Goliath - a 15-foot tall zombie made of 39 corpses. This serves to shake things up if you and the zombies are at an equilibrium (When it kills you, the zombies then get scaled back, and you may just have a chance at winning as a result).
If there is a zombie massacring your team, it may pay off to be a martyr. Take one of the pill bottles lying around the city (press Q, right-click spotted, and choose "interact"), and the next zombie to kill you will be knocked back to one life. The pills are limited, so you need to wait until the right moment to use this ability. The pills are very useful against the successful zombies like Gore zombies, or Goliath, how have a tendency to rack up a lot of lives.
Strategies:
A certain amount of bold decision making is required, but it does pay to think before you act.
* It pays to know which type of zombie you're up against. If it's a one-arm zombie without a human shield, you can probably get away with a close-range shotgun blast to kill it. If it's virtually any other type of zombie, this will get you killed. Remember that they generally kill from close-range, so your best defense is distance. With Gore zombies, this isn't necessarily true, a couple of knife shots can often be the safest way (strafe as you knife to confuse it).
* The Type-85 kit has an LED Strobe Light, which is useful for seeing in the dark, so you might want to have a team-mate light up the way as you go through to make it easier to see zombies in the shadows.
* If zombies are rushing your base after a new wave, it might just be the perfect time to sprint past and try to capture their spawn point. Zombies can quickly recapture the spawn point, but while they capture, they will not chase you. Just watch out for Gores and Snipers, because they can still kill you while they take a flag.
* If you're running low on ammo, don't wait until it's too late; pick up one of the weapons lying around the city and fend them off! Most of these kits offer unique advantages, such as a periscope, a 20mm Sniper Rifle, or a powerful Single-Action Revolver.
* Remember to use your brain. Just because something is there doesn't mean it's useful, for example, there is a camera, but what good could that possibly do?
What settings should I use?
For best results, set the bot number to 36, and the bot ratio to 90. The balancing is delicate, and it's set to work best on this. Of course, you can tinker it to your taste, a lower bot ratio will result in a faster game.
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| BF2142 mod: Extreme Realism Mod v1.71 |
:: 20-11-09 22:51:24 |
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BF2142 mod: Extreme Realism Mod v1.71
Welcome to the Extreme Realism mod. This is a single and multiplayer modification. The entire aspect of the game has been changed. Being set in the same scenario as the normal game. The weapons are alot better now and all the sounds have been changed. Get ready to lock and load but just remember to stay behind cover.This mod will install into its own directory and will not disturb your original copy of the game. This mod will work with northern strike addon and some of the unlocks for it have been edited also. System requirements: If you have got a hi-fi set I recommend you use it at its full power for maximum experience. There are alot of graphical effects that I added. May need to turn down effects if you experience lag. NOTE: You MUST have V1.5 installed as base then patched it with 1.6 then patched it with 1.7. before installing 1.71.Fail to follow these instructions might cause the patcher to give a unknown version error.This small patch includes a 32 and 64 bit version packed into a single zip file. This will fix the problem where you will crash to desktop when you try to join a ER server. (server is currently available for public and is being hosted in The Netherlands.) To install simply select the 32 or 64 bit installer and choose next all the way DO CHECK THE PATH OF THE DRIVE as this did cause errors at our beta testers such as a freezing game. DOWNLOAD HERESupport site |
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| v1.51 Patch Information |
:: 20-11-09 22:45:10 |
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Associate Producer, Barry Tingle stated on the EA UK forums that a
Battlefield 2142 patch is in the works, although a release date is unknown. That is part of the patch yes. [No DVD fix] I can't give you a date on when it will be done but programmers are still working on it here. Localisation has been completed and we have been in closed beta for a couple of weeks and fixing some issues that came up in those tests.
Localisation is due to us making the game in English and then the localisation process is where every other language gets translated and approved for use.So it goes out to each territory to get the game transalted to French, German, Spanish etc etc. Takes ages to do |
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| Let the Beta begin! |
:: 20-11-09 22:43:33 |
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It's here! Starting today, the Battlefield: Bad Company 2 PS3 Beta is going live World Wide. Intense vehicular multiplayer action on the map Arica Harbor awaits participants in possession of a Beta code. Up to 24 players compete to secure valuable crates in the ‘Rush’ game mode as the action moves across a variety of different locations. From an initial vehicle assault on a military outpost the war winds through streets of a deserted town to an intense final fire-fight in an industrial harbor. If you are not yet familiar with the Beta map, make sure to check out the newly released Episode 2 of the Battlefield Moments series, as well as the Beta announcement trailer and the Arica Harbor gameplay video.During the Beta we will be monitoring servers and back-end, as well as gameplay balancing and tweaks. If you are a Beta participant, please take a moment to help us tune the game by providing your feedback in the forums set up for this. These are the options at hand:Combat Studios closed forumsUse your Beta key to log-in to the closed forumsEA ForumsYou can also leave your feedback on the EA forumsi3D Forum Let your experience here on the i3D forums SONY Beta CentralNorth American players can also feed back in the forums set up in the SONY Beta central. To access the forums you log in using your SONY log-in information, and you will be entitled to access the Beta central for Battlefield: Bad Company 2 once you have downloaded the Beta build from the Playstation Store. Do you not yet have a Beta code? Don't worry, there is still a chance to get in. Reserve the game to get access to the Beta, with participating retailers only and while supplies last. Also keep your eyes open for local partnerships and code giveaways. Please note that the codes for the PS3 Beta are region specific, so codes distributed by North American outlets cannot be used for downloading the Beta in Europeand Asia, and vice versa. |
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| Battlefield HEROES i3D Info/Helpdesk |
:: 20-11-09 22:41:46 |
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| Dedicated Server FAQ for Battlefield Bad Company 2 PC |
:: 26-10-09 19:08:40 |
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Dedicated to our PC Players!

A lot of buzz has been floating around the internet lately about dedicated servers and we wanted to make sure our all our players have the best understanding of how Battlefield will be played on the PC. Since Battlefield 1942 DICE has used dedicated servers for all platforms. This formula has worked well, and still works well, for us and for the gaming community. We have stayed true to this practice and will continue this tradition into the upcoming title Battlefield Bad Company 2.
Other games use player-hosted or 'peer to peer' solutions, often resulting in a "host with the most" situation; where the player hosting the match has an advantage over other players connected to their game. Everyone else is dependent on the host's internet connection and if they don't have a great connection neither will you regardless how great of an internet you have. Also, unless server migration is implemented the game ends when that hosting player quits the game forcing you to find another player-host or start your own. With dedicated servers everyone gets non-stop action with no connection penalties based on some other player and their internet.
: i3D.net Game Forums Bad Company 2, Trailers, Screenshots and news
This makes dedicated servers the best solution for online PC gaming hands down! So rest assured PC players, Battlefield will stay true to its roots offering dedicated servers to all its players and continue the tradition of the ultimate FPS gaming experience!
Dedicated Server FAQ for Battlefield Bad Company 2 PC
Will there be an option to have my own dedicated server? Yes, DICE will have trusted partners with datacenters worldwide that you'll be able to rent a dedicated server from ensuring you always have a quality server in your region.
How much will it cost to rent a dedicated server for Battlefield Bad Company 2? Because these are offered by the trusted partners we can't answer that, but they will be priced fairly according to your market.
Can I control my server with remote admin tools? Yes, you will have the ability manage your server via remote admin tools allowing you to manage your server, your way.
READ MORE |
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| Battlefield 2 patch 1.50 NOW available |
:: 01-09-09 22:35:03 |
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Battlefield 2 patch 1.50
(1,85 GB)
As part of Update 1.50 we are glad to announce that not only is Highway Tampa now a required install included in the update but Euro Forces (Great Wall, Taraba Quarry and Operation Smoke Screen) and Armored Fury (Midnight Sun, Operation Harvest and Operation Road Rage) is now FREE for all Battlefield 2 players. Including the brand new map, Operation Blue Pearl this brings EIGHT new maps that everyone can play and will be added to ranked Battlefield 2 servers world wide. The Booster Pack content is included in the update and has made the file just over 2Gb in size.
The full change log for Update 1.50 is as follows:
Features
- Additional support for Windows Vista.
- Added Highway Tampa as a required map.
- Added a new map called Operation Blue Pearl.
- Added Euro Force and Armored Fury as free to play content for all Battlefield 2 players.
- Added Widescreen support
- Allowed BF2.exe to use more than 2Gb RAM
- Added support for the Novint Falcon controller (NOVINT).
Gameplay Tweaks
- Changes made to both the J10 and F35B to make them more balanced.
- AA targeting tweaked to make it more effective.
- Added checks to prevent "runway grieving".
- Various changes made to prevent cheating.
- Tweaked the hit detection, hits will be more accurate to the model.
- Occasional connection drops after being on a server a couple of minutes - Fixed
- Prevented use of mouse wheel to provide speed boost to vehicles
- Prevented use of mouse wheel to exploit parachutes
- Players can now pass claymores by going prone
- Update the HUD on TV Guided missiles to increase visibility on maps like Dragon Valley
- Added Battlefield 2142 style prone deviation (going prone will now cause reduced accuracy for a brief period)
Bug Fixes
- Fixed the issue where picking up a players kit would cause CTD
- Updated BF2OpenAL.dll from version 1.1.1.0 to version 2.1.8.1
- Updated ch_gas_station collision mesh on Dragon Valley to be consistent with other gas station buildings
- Fixed the issue where MEC artillery piece on Operation Clean Sweep changes to the USMC's control when they capture the Airfield flag
- Updated the Challenger2 HUD to show the correct icon instead of the M1A2 HUD icon
- Changed a PLA FAV to MEC FAV on Road to Jalalabad
- Tweaked the artillery respawn time on Dragon Valley for to 360 seconds as other artillery uses
- Included a delay after weapon switch for the Bizon (PP-19) to 0.666
- Updated the F35B's lock delay to 1 second instead of 1.5 seconds to match other aircraft
- Changed the Humvee camo on Taraba Quarry to be the correct design
- Increased the splash damage of the UH-60 (Black Hawk) guns from 0.25 to 1.5
- Updated the G36E HUD to react the same as other weapons during sprint
Read more on: : i3D.net Game Forums http://forum.i3d.net/modifications-bf2/67230-battlefield-2-patch-1-50-a.html
DOWNLOAD HERE |
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| Battlefield 1943 PC Delayed |
:: 21-08-09 20:02:03 |
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 Battlefield community, producer Gordon van Dyke has revealed in a G4 interview that Battlefield 1943 for PC has been delayed until Q1 2010. He also mentions that the PC version of the game will support up to 32 players. G4: Why is Battlefield 1943 launching later on the PC? In retrospect, was this the right decision?
Dyke: We haven't released a Frostbite [DICE's game engine] built game on PC, so going into this project we lacked a starting foundation we had on Console. There are also many different and unique only challenges to the PC that has lead to us pushing the release even further to Q1 CY 2010 [early next year]. This was a hard pill to swallow, but it was absolutely needed to ensure the features and functionality that PC Players have come to expect from Battlefield on PC are not missing. Things like support for DirectX 9 and 10, higher player count (up to 32-player matches), wide peripheral support i.e. Joysticks for flying, VoIP, and ranked server provider hosting. So it was and still is the absolutely right decision, for quality sake, to not release until it is ready.
You can read the full interview here. |
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| Battlefield 2142 Maintenance 24th/25th August |
:: 21-08-09 19:56:52 |
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n Monday night, August 24th at 9pm PDT (The morning of August 25th for Europe, 5am BST and 6am CEST), GameSpy will be relocating their highest traffic games to new master server hardware. Battlefield 2142 is one of those titles.
During the maintenance, anyone in a server already playing should not notice any difference in service, however those browsing for game servers may notice a small window of approximately 10 minutes where no results will be returned. Once the DNS has updated the servers will show in the browser as normal.
Statistics, medals, ribbons and awards earned during this maintenance period will be reported and processed as normal.
Battlefield 2 will remain unaffected during this maintenance and will instead be relocated at a later time. from official EA forums |
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